Don’t Starve Together список изменений Winter’s Feast 199914 — 200284

Добро пожаловать на бета обновление Зимнего праздника!
Это предварительный просмотр предстоящего обновления, полная версия которого будет объявлена позже. Оставайтесь с нами для получения дополнительной информации, а также огромная благодарность всем тем кто участвовал бета-тестирования!

Дополнительные исправления ошибка

  • Исправлена ​​ошибка, когда неправильные размеры стека иногда отображаются на бабло от убийства стеки бабочек или пчел.

HOTFIX 200096

  • Обновленные звуковые эффекты для Клауса.
  • Рюкзаки и Зимы Праздник Дерево теперь могут быть открыты одновременно.
  • Праздничные огни теперь могут Оттенок (но не мигает) Glowcaps.
  • Исправлены проблемы / нагрузки с праздничными огнями, помещенном на Винтера Feast Дерево сохранения.
  • Исправлена ошибка с Праздничное дерево Посадочные становится невидимым при сгорании.
  • Исправлена ошибка, при которой некоторые из атак поганки не смогли повредить Treeguards.
  • Исправлена ошибка, когда полярный свет не был удален из разрушенного Луны Stone.
  • Исправлена анимация глюк с некоторыми эффектами частиц факел и летом.
  • Исправлена глюк анимации, когда Венди пытается съесть Вечную кекс.
  • Исправлена анимация глюк, когда игроки воскресить с помощью живительная Amulet.
  • Исправлена анимация глюк, когда игроки страдают от Тьмы.
  • Исправлена анимация глюк при использовании Snurtle Shell брони в то время как в шляпе.
  • Моддеры: НРУ Силуэты переехали в свою текстуру.

HOTFIX 200113 

  • Праздничные огни длятся дольше и только истощают во время использования. (Например, помещенном на Винтера Feast дерева или упал на землю.)
  • Снижение шансов для светокопий отказаться от Клауса Loot притон.
  • Исправлена ​​ошибка, при которой до сих пор появляется действие Завод сгоревшего дерева Праздничный Посадочные.
  • Исправлена ​​ошибка, при которой свинарниках вблизи Лунный камень иногда может стать заброшен на неопределенное время.
  • Telelocator Фокус теперь правильно сохраняет свою ориентацию.

HOTFIX 200284

  • Festive Tree Planter recipe can now be found under the Structures tab, next to the Potted Fern recipe.
  • Deer will now appear on the first day if Winter is set as the Starting Season.
  • Fixed crash sometimes when Krampus fails to spawn properly.
  • Fixed duplicated tail animations when carrying heavy objects.
  • Fixed animation glitch sometimes when Wendy tries to eat Eternal Fruitcake.
  • Fixed animation glitch when hammering a Crock Pot with food in it.
  • Fixed bug where players were unable to hammer the Gigantic Hive when using a controller.

 

Don’t Starve Together список изменений 195732 — 196510

Список изменений версии hotfix 195732 — 196510 (change list):

  • Changes
    • Look for the Rock Den to pick up your pet!
    • Added the Bee Queen and her Grumble Bee guardians.
    • Added Fences and Gates.
    • Added growable Marble Shrubs.
    • End Tables can now be decorated with fresh flower arrangements.
    • Friendly Scarecrow can now be dressed up.
    • Improved deploy action range to help with placing walls.
    • Improved auto-attack targeting to help reduce unintentional target switching.
    • Doubled drop rate for Glowcap Blueprint.
    • Optimizations for Mushtrees that are off-screen.
    Bug Fixes
    • Fixed bug where some special event content was still generated even when “Events” world customization was set to None.
    • Fixed bug where Batilisks would often appear momentarily whenever a Player exits the Caves during daytime.
    • Fixed constant health loss sound when Wolfgang has health penalty after reviving.
    • Fixed bugs causing Dragonfly to sometimes get stuck after sleeping.

    HOTFIX 195879 — 11/4/2016

    • Added new battle music for Bee Queen.
    • Beekeeper Hat now works against Bee Queen attacks.
    • Increased durability of Beekeeper Hat.
    • Reduced attack range of Bees and Mosquitos.
    • Adjusted Royal Jelly food values.
    • Eating multiple Jellybeans will now extend the duration of its effects with diminishing returns.
    • Jellybeans no longer spoil.
    • Icons for food items that do not spoil (such as candy) will now always have a full green background.
    • Note for modders: stewer component now supports products that do not perish (set the food’s perishtime to nil).
    • Opal Staff placed in the Moon Stone will properly give off a sanity aura.
    • Hammering a Wood Gate will now return correct resources.
    • Increased priority and reduced range on using spacebar to open Gates.
    • Fixed action string for closing Gates.
    • Fixed targeting issues when using a controller.
    • Fixed crash sometimes when a Player dies with the Jellybean buff still active.
    • Fixed crash when decorating the End Table with a Lesser Glow Berry.

    HOTFIX 196341 — 11/10/2016

    • Increased Bee Queen health and number of Grumble Bees.
    • Bee Queen leaves a trail of sticky honey that slows ground movement speed.
    • Updated sounds for Ewelet.
    • Fixed bug where Sporecaps can fail to grow even while Toadstool is channeling.
    • Fixed crash sometimes when Dragonfly resets.
    • Fixed bug where the Heal action appears for Fences.

    HOTFIX 196510 — 11/10/2016

    • Glow Berry effects will now save properly on pets.
    • Updated Wood Gate art to appear as a double gate when placed side by side.
    • Updated sounds for Vargling.
    • Added sound effects for Bee Queen’s stick honey trail.
    • Improved Bee Queen’s targeting behaviour.
    • Added mod release id: R04_ANR_CUTEFUZZYANIMALS

Don’t Starve Together список изменений 196113 (These Hallowed Nights)

Список изменений версии 196113 These Hallowed Nights (change list):

The Hallowed Nights are upon us!

This year something special lies in wait for you. Beginning today, everyone can now discover new tricks and treats around the world of Don’t Starve. Fill your candy bag to the brim and satisfy your sweet tooth with all sorts of sugary seasonal treats!

As you may have noticed, fun Hallowed Nights skins have already been added for everyone to enjoy. These spooky costumes will only be available for a limited time, so be sure to enjoy them before November 8th when the event ends and they’re gone forever!

Also available are special disguises that will stick around, but they’ll only drop during the season of Hallowed Nights, so be on the look-out for these rare items and snag them all while you can!

Good luck, have fun, and brace yourself for a scare!

Change List:

Changes

  • Added the Toadstool boss in the Caves.
  • Added Rare Blueprints to Toadstool and Dragonfly loot tables.
  • Added a craftable Scarecrow and a new species of bird.
  • Lavae spawned by the Dragonfly will now automatically die after a certain time.
  • Added a Moon Dial that shows the current moon phase.
  • Added a Potter’s Wheel that can be used to sculpt various artistic objects as you find Sketches of them in the world.
  • Added Mushroom farming.
  • Added Fossil Fragments that can be found in the Caves and reconstructed.

Bug Fixes

  • Fixed bug where followers would sometimes never stop following Players.
  • Fixed bug where Player save data gets corrupted when holding too many Map Scrolls.
  • Fixed audio bugs with Dragonfly.
  • Fixed some cases where Dragonfly can get stuck while trying to spawn Lavae.
  • Fixed bugs with changing clothes in the Wardrobe.
  • Fixed loot from burnt Trees and Beehives.

Hotfix

  • Players can now perform actions such as refueling or repairing items in their inventory while mounted.
  • Fixed log errors when reloading Worlds with Grass Gekkos that have lost their tails.
  • Fixed crash when interacting with a burnt Potter’s Wheel.
  • Fixed bug with Spacebar failing to target Sculptures with a Hammer.
  • Fixed bug where multiple Toadstools may spawn from chopping a single
  • Toadstool Cap.
  • Fixed bug where Slurtles and Snurtles will steal food from each other.
  • Fixed incorrect animations for Electric Darts.
  • Memory optimizations.

Don’t Starve список изменений 193934

Список изменений версии 193934 (change list):

Множество улучшений производительности! Основными улучшение:
— Геймплей замедляется, как только весь мир исследован.
— Геймплей замедляется после долгой сессии игры.
— Производительность во время штормов ветра.
— Мобы больше не застревают за стенами.
— Обезьяны. О обезьяны.
Исправление ошибок
Исправлена ошибка при которой, если дует ветер, то вылетает игра.
Теперь «прогресс» гончих разделяется между мирами.
И прочие мелкие исправления ошибок.

Original:
Lots of performance improvements! The main areas that have been improved are:
— Gameplay slowing down as the world is explored.
— Gameplay slowing down after a long play session.
— Performance during wind storms.
— Certain creatures brains when they are stuck behind walls.
— Monkeys. Oh the monkeys.

Bug Fixes:
Fix crash when an object blowing in wind leaves the screen.
Hounds progress is correctly synchronized between worlds — no more hound attacks every time you use the Seaworthy! Now, hounds «progress» is shared across worlds.
Volcano/appeasement is correctly synchronized between worlds.
Eyebone/Fishbone is properly ejected from backpacks when using seaworthy.
Altered some Steam Cloud settings to prevent caves from continuously regenerating and progress from being lost.
ROG toggle works properly in shipwrecked-compatible slots. This includes: Starting a new Vanilla or ROG slot w/ SW compatibility, connecting SW to an existing Vanilla or ROG slot, and making a new Vanilla or ROG world using the Seaworthy.
Goose Egg/Goose Egg no longer disappear shortly after appearing.

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Don’t Starve список изменений 193234 и 193234

Список изменений версии 193234 и 193234 (change list):

Update Information:

Hey Starvers,

It’s been a little bit since the last update but we’ve fixed a bunch more issues! In particular, we looked closely at a lot of problems that were arising around linking and travelling between different maps. This has been cleaned up and stabilized so many related issues will have gone away. But as with all big changes, new issues may have appeared or we may have missed a detail, so don’t hesitate to post in this thread if you notice anything screwey. (Part of these changes included some tweaks to the way the «Days Survived» count works, see the full patch notes for details.)

Thanks for all your bug reports and logs and save files! It’s been invaluable.

Change List:

Changes

  • In Shipwrecked-compatible games, especially once they’ve been merged, the clock now shows the age of the world you are in — hover with your mouse or pause to see which world it is, either Survival or Shipwrecked. The age of the player is now shown on the pause screen, and includes the player’s lifetime across uses of the teleportato, i.e. the total number of days you’ve survived consecutively.

Bug Fixes

  • Numerous fixes related to synchronizing time between worlds. Note: If your worlds have already gone out of sync, they will remain out of sync, but won’t get any worse. This will prevent issues such as:
    — Entering the caves in one season and coming back in another.
    — Volcano taking ages to load.
    — All your food rotting in your pockets when you travel between worlds.
    — And of course, the clocks getting out of sync!
  • Backpack Inventory nesting bug fixed in Shipwrecked
  • Placed items that are guaranteed won’t spawn unless needed (Warly’s cookpot)
  • Time of day effects (e.g. darkness) will sync properly when travelling between worlds.
  • Floral Shirts now require cactus flowers in ROG and vanilla worlds whether they are shipwrecked compatible or not.
  • Willow won’t be frozen by the flingomatic now, like the other characters.
  • Beardlords won’t occasionally drop regular bunnyman loot now
  • Shark Tooth Crown will now perish when its durability is lost
  • Fix getting stuck on a black screen occasionally when loading a game. This happens because the character died for some reason, so save games suffering from this will either be concluded or end up at a resurrection stone/statue.
  • When you die in a merged or teleportato’d world, you get XP based on the character age, not the world age.
  • Terraformed beach tiles will now be tideable.
  • Planted turf will now block tide so long as it’s dry.
  • Caves and Volcanoes are merged over as well when merging a Survival world with a Shipwrecked world.
  • Survival worlds now correctly retain their RoG or Vanilla season data when merging with a Shipwrecked world.
  • Fixes a save file corruption caused by inventory stack sizes that go below one.

 

HOTFIX 193234
  • Fix crash when you use the pitchfork on a non Shipwrecked map.

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