Don’t Starve Together список изменений Herd Mentality (198138 — 198584)

Список изменений версии 198138 — 198584 (change list):

Изменения:

— Мини-таблички, на которых можно рисовать значки различных предметов, используя перо.
— Сортируйте, пакуйте или откладывайте на черный день ваши ресурсы, используя строительные свёртки.
— Добавлены новые виды взаимодействия с питомцами.
— Смотрите в оба, чтобы не пропустить появление, эээ, ну, безглазых оленей?
Оригинал — No-Eyed-Deer, приз за лучший каламбур в комментариях — НИЧЕГО.
— Пчелиная матка теперь при смерти дропает новую шапку.
И она заставляет остальных игроков вам кланяться.

Исправлено:

— Исправлен баг, когда страхоклюв телепортировался не сразу после того, как вы его ударили, что позволяло ударить его несколько раз.

Original:

Changes
  • Craft Mini Signs and draw an image of a nearby object on them using a Feather Pencil.
  • Organize, package, or preserve your supplies using craftable Bundling Wraps.
  • Added new critter behaviors and interactions.
  • Keep your eyes open for a new seasonal herd of No-Eyed Deers.
  • Bee Queen now drops a magnificent hat.

 

Bug Fixes
  • Fixed bug where Terrorbeaks could sometimes be hit again after they’ve already teleported away.

HOTFIX 198311 — 11/25/2016

  • Added inspection strings for Mini Signs, Bundled Supplies, Bundling Wrap, Wax Paper, Beeswax, No-Eyed Deers, and Bee Queen Crown.
  • Fixed “Mini Sign Sign Sign Sign…etc.” bug.
  • Stacks of insects will now drop correctly when unwrapping Bundled Supplies.
  • Deer spawning is now located in Deciduous Forest or Mosaic biomes.
  • Fixed controller action priorities for Critters.

HOTFIX 198494 — 11/28/2016

  • Fixed animation sorting issues with Mini Signs and Treasure Chests.
  • Fixed crash with some mods due to deprecated MakeDragonflyBait calls (no longer used in DST).
  • Adjusted tuning for Critter Traits.
  • Food spoilage and Crock Pot foods will now affect Critter Traits when feeding your pet.

HOTFIX 198584 — 11/29/2016

  • Fixed crash sometimes when Players disconnect while Critters are interacting with each other.
  • Maxwell’s Shadow Minions will no longer chop Toadstool’s mushroom when Toadstool is underground.
  • Reduced the number of Grass Gekko’s that can spawn within a patch of Grass.
  • Networking fixes and optimizations for Nightmare Lights and Fissures.
  • Memory optimizations for some creature brains.
  • Fixed bug where Ice and Mini Glaciers did not melt near fire.

Don’t Starve Together список изменений A New Reign — Part 2 (HOTFIX 198581)

Список изменений версии A New Reign — Part 2 (HOTFIX 198581) (change list):

Charlie the shadow queen has been plotting dark new challenges for Wilson and his fellow survivors from her umbral throneroom, and she’s ready to unleash her latest creations on the world of Don’t Starve Together!

Key Features:
  • New Fuzzy Companions: Seek out the Rock Den to find and befriend your choice of adorable baby animals, including baby Hounds, Catcoons, Glommers, and more!
  • New Boss: Face off against the mighty Bee Queen and her terrible Grumble Bee minions to prove yourself and obtain unique loot in this all-new fight!
  • New Basebuilding Items: Build gates and fences to contain animals or landscape your new garden of growable Marble Shrubs!
  • And more: Balance changes, bug fixes, music, recipes and more!Charlie the shadow queen has been plotting dark new challenges for Wilson and his fellow survivors from her umbral throneroom, and she’s ready to unleash her latest creations on the world of Don’t Starve!

Changes

  • Look for the Rock Den to pick up your pet!
  • Added the Bee Queen and her Grumble Bee guardians.
  • Added Fences and Gates.
  • Added growable Marble Shrubs.
  • End Tables can now be decorated with fresh flower arrangements.
  • Friendly Scarecrow can now be dressed up.
  • Improved deploy action range to help with placing walls.
  • Improved auto-attack targeting to help reduce unintentional target switching.
  • Increased durability of Beekeeper Hat.
  • Reduced attack range of Bees and Mosquitos.
  • Increased Glowcap Blueprint drop rate to 33%.
  • Optimizations for Mushtrees that are off-screen.
  • Deployment placers are now hidden when the action is not available. (For example, switching to the Repair action when placing Walls.)
  • Ice Flingomatic range indicator will now be visible to players while they are placing other structures or plants.

Bug Fixes

  • Fixed bug where Batilisks would often appear momentarily whenever a Player exits the Caves during daytime.
  • Fixed constant health loss sound when Wolfgang has health penalty after reviving.
  • Fixed bugs causing Dragonfly to sometimes get stuck after sleeping.
  • Fixed bug where Sporecaps can fail to grow even while Toadstool is channeling.
  • Fixed bug where Toadstool Minimap icons near an Ocuvigil sometimes did not update.
  • Toadstool will no longer target Hutch after all Players are dead.
  • Fixed animation bug when holding a Lantern while groggy.
  • Fixed save issue with burnt Salt Licks.
  • Fixed bug in Wes’ mime animations while mounted.
  • Fixed missing Snow animations on Mushroom Planters.

Please note that A New Reign Part 2 content will be automatically retrofitted into existing Worlds, but we cannot guarantee that this will be exactly the same as using a new Save Slot to generate a new World.

HOTFIX 198431 — 11/28/2016

  • Fixed crash sometimes when Dragonfly is spawning Lavae.
  • Fixed crash sometimes when Walls are destroyed by Weather Pain.
  • Fixed crash sometimes when encountering Ewecus.
  • Fixed bug where Traps did not save correctly if their contents perished.
  • Fixed animation bug when mining Ancient Statues during Nightmare phase.
  • Fixed Ensemble Reward emotes (/yawn, /sleepy) not appearing when completing more than one Ensemble.
  • Fixed yawn animation glitches.

HOTFIX 198581 — 11/29/2016

  • Maxwell’s Shadow Minions will no longer chop Toadstool’s mushroom when Toadstool is underground.
  • Reduced the number of Grass Gekko’s that can spawn within a patch of Grass.
  • Networking fixes and optimizations for Nightmare Lights and Fissures.
  • Memory optimizations for some creature brains.
  • Fixed bug where Ice and Mini Glaciers did not melt near fire.

Don’t Starve Together список изменений 196191, 196704, 196865, 197284 и 197463

Список изменений версии 196191, 196704, 196865, 197284 и 197463 (change list):

[Game Update] — 196191 (hotfix)
  • Removed the green inventory backing for some non-perishable food items.
  • Added sounds for Broodling and Glomglom.
  • Reduced the cost for the Wood Gate recipe.
  • Reduced the rate of growing Marble Shrubs.
  • Retuned Bee Queen and Grumble Bees.
  • Beekeeper Hat now provides minor stun-lock protection against Grumble Bees.
  • Reduced Jellybeans buff strength, which no longer stacks.
  • Added animations to show the different states of the Gigantic Beehive.

 

[Game Update] — 196704 (hotfix)
  • Fixed orientation bug when Wood Doors are placed side by side.
  • Wood Doors placed side by side will now open together.
  • Pets will become less needy overtime if they are often fed properly.
  • Pets will space out their cute idle animations more appropriately.
  • Improved Bee Queen targeting logic.
  • Bee Queen now has an insanity aura while channeling to command her Grumble Bees.
  • Fixed issue where Dragonfly sometimes gets stuck trying to reach Magma to spawn Lavae.
  • Fixed bug where Toadstool Minimap icons near an Ocuvigil sometimes did not update.
  • Fixed spawn effect position for flying pets.
  • Fixed animation bug when holding a Lantern while groggy.
  • Fixed save issue with burnt Salt Licks.
[Game Update] — 196865 (hotfix)
  • Improved Wood Gate alignment with Fences and Walls.
  • Fixed bug where rotation on clients was not working correctly when placing
  • Wood Gates on clients.
  • Fixed bug where burnt End Tables could still be decorated.
  • Fixed a glitch in Kittykit’s idle animation loop.
  • Fixed bug where some Vargling sounds could still be heard when volume is set to 0.

 

[Game Update] — 197291 (hotfix)
  • Fixed Wood Gate orientation when placed with controllers.
  • Improved Wood Gate and Wood Fence placement logic.
  • Pets no longer block building or placement.
  • Deployment placers are now hidden when the action is not available. (For example, switching to the Repair action when placing Walls.)
  • Ice Flingomatic range indicator will now be visible to players while they are placing other structures or plants.
  • Fixed bug in Wes’ mime animations while mounted.
  • Fixed animation bug when Scarecrow wears long gloves.
  • Increased Glowcap Blueprint drop rate to 33%.
  • Improved Dragonfly targeting behaviour.
  • Note to people using the Geometric Placement mod: If you are having issues placing double Wood Gates, holding Ctrl will use our placement logic.

 

[Game Update] — 197463 (hotfix)
  • Fixed bug where wilted Flowers on End Tables did not save properly.
  • Fixed missing Snow animations on Mushroom Planters.
  • Toadstool will no longer target Hutch after all Players are dead.
  • Increased range for Ice Flingomatic range indicator to stay visible while placing other structures or plants.

Don’t Starve Together список изменений Winter’s Feast 200740 — 200943

The nights are growing colder, and a distinctive holiday cheer has permeated the air. That can only mean one thing — Winter’s Feast is upon us! Take a break from enduring a hostile world to spread some holiday cheer. You could enjoy a tasty sugar cookie and decorate a tree or two… or three. Be wary though… something terrible lurks nearby, ready to punish naughty survivors who try to steal presents. What is it, exactly? We have No-Eyed Deer!

An Uncommon Holiday
New winter skins have appeared to get our survivors into the winter spirit, and for a limited time, the chances of receiving a rare gift have been substantially increased!

Everyone will also get a small set of skins to enjoy, including a festive Gingerbread Chest skin. These skins can be accessed in players’ item collections, but will only be around for the duration of the Winter’s Feast seasonal event — so enjoy them while you can!

Happy Winter’s Feast, everyone!

And for added festive fun, check out this cool mod that <default> posted on the steam workshop!

Список изменений версии Winter’s Feast 200740 — 200943 (change list):

Key Features

  • Encounter new majestic seasonal Deer herds.
  • Share presents with friends by wrapping items in fancy Gift Wrap.
  • Build your own Festive Tree Planter to grow and decorate a Winter’s Feast Tree.
  • Test your holiday mettle against Klaus and his minions for rare and valuable loot.
  • And more secrets to discover!

Bug Fixes

  • Beefalo no longer lose domestication when they are asleep.
  • Salt Licks are no longer depleted by creatures that are asleep or frozen.
  • Increased range at which Salt Licks can be used off-screen.
  • Reduced amount of fuel consumed whenever objects like Torches and
  • Lighters are turned on, now scaled according to their actual fuel consumption rates.
  • Using a Fire Staff to burn non-combat entities will no longer trigger battle theme music.
  • Fixed save/load bug with explosive entities that have been set on fire and then extinguished.

HOTFIX (LIVE 200886, BETA 200892) — 12/16/2016

  • Applied Horticulture will now work on Winter’s Feast Trees.
  • Maxwell’s Shadow Minions will no longer chop Winter’s Feast Trees.
  • Increased range at which Salt Licks can be used again by creatures that have recently used one.
  • Fixed bug where domesticated Beefalo fail to become Feral when attacked by Players.
  • Fixed bug where Pudgy domesticated Beefalo did not lose their sanity aura when becoming Feral.
  • Fixed bug where players become permanently charred after burning to death more than once.
  • Fixed bug where Spiders can fall asleep while frozen.

HOTFIX (LIVE 200943, BETA 200951) — 12/19/2016

  • Added missing Clothing Items.
  • Fix bug where Klaus’ Deer could sometimes spawn in the ocean.
  • Fixed ambiguous controller prompts for Shave actions targeting creatures vs. yourself.

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